The response that I’ve had since releasing WICK has been overwhelmingly positive, and I am so thankful for that. Now, with CARNIVAL set for release next week, I thought that it would be a good time to address something that comes up a lot with the series.
I love it when fans ask questions. Whether it be here, Twitter or somewhere else, knowing that people care enough about the books to want to understand more about the world that they’re set in is a wonderful feeling for me. The most common question that comes up is: “Is the Spark Forming Card Game real?”
The answer to that is yes … and no. You see, when I started working with the concept of a game being central to the books, I knew that I would need to have an understanding of how the game works. So what would be the best way to deal with that particular problem? Yup, you guessed it, create the game.
Spark Forming went through about six (by my admittedly inconsistent memory) incarnations. The first few were closer to games like Dungeons and Dragons the Board Game and Hero Quest. The rules were set, I created a plain board and some (even more plain) counters. I created almost blank cards and bought tons of different dice and played out a load of test games. Over time, the game evolved and moved away from board based shenanighans and became a purely card based game.
So why the change to CCG? Well, I like both board and card games, so personal enjoyment wasn’t the main reason. In fact, there wasn’t one main reason, but instead a mix of reasons. First up, the rules that I tried out for the game were a little more ‘tight’ in the card versions. The final version that I ended up going with were also such that they, at first, look fairly complex, but are actually deceptively simple. There was also the marketability of it. I want to make some money with this series, and I’m not afraid to admit that. Characters like Carnival would make awesome plushies, right? The card game would be cheaper for someone to produce than a full board game with models and the suchlike. That being the case, I thought that there may be a higher likelihood of that coming to fruition. Finally, it just plain felt right.
But … the game hasn’t been made yet. I had an artless deck on my laptop until a rather unfortunate computing accident, but it is alas no more. What I do have though were the handwritten rules. That rulebook was used throughout my writing of WICK and CARNIVAL, and it is part explained by the commentators during the shows.
I had intended to hold off making the rules available until I sort out the Spark Form Chronicles Compendium, but I figured, what the hey. There’s obviously a want to see how the game works, so I’ve gone ahead and posted them on a separate page. Therefore, if you want to see how the (currently) fiction Spark Forming CCG works, you can! Just click HERE.